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You can compare two or three files from the command line and use JetBrains Rider as an external diff tool. When you are comparing two files, or a file with the Cliboard contents, you can swap sides by clicking on the toolbar. To assign shortcuts to the accept and append actions, open the Keymap page of the IDE settings Ctrl+Alt+S and locate these actions under Version Control Systems | Diff & Merge. Productivity tips Assign shortcuts for 'accept' and 'append' On a Mac system, for example, the path is as follows.Select a modified file anywhere in the Version Control tool window. We can find any version of any file in the same project, and then open the selected version file in the File Manager by right-clicking on it, so that we can find the folder where VSCode keeps the history versions. But in fact, although the file has been deleted by mistake, its historical version is still present locally. If a file is deleted by mistake, it won't be displayed, opened, or found in the TIMELINE panel in VSCode. If you only check the Git commit record, you'll be able to see the Git commit history of your files, which is very convenient. Reveal in Finder Show the selected version of the file in the file managerĬlick the Filter button on the right side of the TIMELINE panel to select the types of records that will be displayed in the panel, which currently includes local file records and Git commit records, which can be displayed on demand.Restore Contents Restore the contents of the selected version.Show Contents shows the contents of the selected version.Select for Compare selects the current version as a comparison version (you can select another one in the file tree or in the TIMELINE panel to compare the two versions).Compare with Previous Compare with Previous Version.Compare with File Compare with current file version.These menus are (for Mac systems, for example) Right-clicking on a version reveals a series of menus. In addition to "Save", Git commits, file renaming, and other actions are also displayed in the panel as a version.Ĭlicking on a version will bring up a comparison screen with the current file, so you can see what has changed from the historical version to the latest version. When you open a code file, a "TIMELINE" panel will appear on the left side, below the file panel, which is the timeline.Īfter the file has been modified and saved, a new node appears in the timeline, which is the history version of the code file. This article will look at how to use the Timeline feature to prevent the loss of files by mistake. In VSCode, this used to be done by installing plugins (such as the Local History plugin), but after version 1.44, VSCode has a built-in Timeline feature. It would be nice to have a feature that could record every version of your saved code locally and retrieve it at any time, so you wouldn't have to worry about losing files by mistake. Sometimes it can be a pop-up box, a wrong button, or a git error, and the fruits of days of hard work are gone. There's nothing scarier in code development than deleting a file by mistake. # Use VSCode Timeline/Local File History feature to prevent accidental file deletion Use VSCode Timeline/Local File History feature to prevent accidental file deletion. Resolve the problem that Copilot suggestions are not accepted in VSCode Markdown files.How to use Github Copilot and shortcuts.Nginx Configuring WebSocket Reverse Proxy.How to Use Nginx to Host a Static File Server.Nginx configuration with Node.js reverse proxy.MySQL Common Commands and Common Statements Quick Search.Understanding Character Set and Sorting Rules in MySQL.Convert audio and video formats with ffmpeg.Merging audio and video files with ffmpeg.Using Docker on Silicon chip (M1/M2) Mac computers.How to keep the ssh connection open (Broken pipe).Enable Google Authenticator for two-factor authentication (2FA / MFA) in CentOS 7.How to compress and uncompress files in a Linux environment.How to change the time zone in Linux (Ubuntu, Debian, CentOS 7).GIT: Use different config (git username / gmail or ssh keys) in different projects. Nevertheless, in the most recent years for which Ngram offers graph data (2006–2008), synced appears to have moved ahead of synched in overall frequency, too. On this record it appears that people are far more likely to choose sync over synch than to choose synced over synched. The rather startling thing here is the difference between the results for sync/synch (where sync has a huge advantage in frequency of usage over synch) and synced/synched (where between 19 synched was the more common form). English sources:Īnd here is the corresponding Ngram chart for synced (blue line) versus synched for the same period with the same conditions: Here is the chart I got for sync (blue line) versus synch (red line) for the period 1900–2008, with no year-to-year smoothing and no distinction between British English and U.S. These are interesting charts, but they don't reflect a rather significant difference in frequency of use between sync and synch. In his answer, Hugo provides Ngram charts of relative frequency of use of synced and synched in American English and in British English for the period 1960–2000. Ngram charts of 'sync' versus 'synch' and 'synced' versus 'synched' The Ninth (1983), Tenth (1993), and Eleventh (2003) Collegiates have retained the skeleton of the entries from the Eighth Collegiate, but they have added a couple of examples of sync as a noun, and they report that sync as a noun dates to 1929 and sync as a verb to 1945.Īs this chronology demonstrates, for the past 57 years, Merriam-Webster's Collegiate Dictionary has always expressed a preference for sync over synch as the primary spelling of this truncated word-and for the period 1963–1972, it didn't include synch as even a variant spelling. The spelling synch makes a comeback in the Eighth Collegiate (1973):ġsync also synch n : SYNCHRONIZATION, SYNCHRONISM - sync adjĢsync also synch vt synced also synched syncing also synching : SYNCHRONIZE The Seventh Collegiate (1963) dispenses with the -ch spelling altogether:ġsync n : SYNCHRONIZATION, SYNCHRONISM - sync adj The entry also tells us that the original preference for sync probably arose in the film and television industry, a field where the fact that the ch in synchronize can be traced to the chi (χ) in chronos (χρονος) was probably not of widespread interest or concern. This brief entry tells us that from 1949, when sync/synch first became common enough to merit (in the eyes of Merriam-Webster's lexicographers) an entry in the Collegiate Dictionary series, the publisher viewed sync as the more common spelling of the word. The first time sync/synch shows up in the Collegiate Dictionary series in in the Sixth Edition (1949). Common syncing programs include iTunes, The Missing Sync, Palm Desktop, and iSync.In the United States, many publications (including PC World, which nohat specifically mentions in his answer) use Merriam-Webster's Collegiate Dictionary as their default guide to spelling words, and the historical preference of Merriam-Webster for sync over synch goes back very far-certainly to an era before personal computers. However, you may need to use a different syncing program for each device, since most use a proprietary software utility to sync with the computer. For example, you might be able to sync an iPod, Blackberry, and PDA using the same address book on your computer. Since many devices can be synced with a single computer, the computer is often referred to as the "hub" for syncing portable electronics. Most syncing programs also remove entries that have been deleted on either the device or the computer since the last sync. Similarly, any numbers entered into the computer's address book since the last sync will be added to the phone. For example, if you have added a phone number to your phone since the last time you synced it with your computer, that number will be added to your computer's address book. This is also referred to as "merging" the data. When you sync a device with your computer, it typically updates both device and the computer with the most recent information. If you have an iPod, you may connect it to your computer to sync songs, videos, and other data using Apple iTunes. For example, you might sync the address book stored on your computer with your cell phone to update the contacts. This is typically done by connecting the device to your computer via a USB or wireless Bluetooth connection. When you sync a device, such as a cell phone, PDA, or iPod, you synchronize it with data on your computer. This is simply not necessary, and takes additional time at session start to load them ( regardless of one's computer hardware configuration performance). Instead, one is relegated to using your Ribbon the way FDOT ( you) have poorly chosen to implement it.įurther, Aecc*FloridaDOT registered applications have been added to the core product in lieu of being loaded only as part of an FDOT plug-in project, which means these applications are being loaded into each-and-every-session no matter if one is working on an FDOT project, or a California private client project. NET plug-in ( which is/was inefficient, had typo(s) in it, etc.), rather than CUIx, which precludes one's ability to save role-specific Ribbon components ( i.e., technician, designer, etc.) to one's own workspace. Which in and of itself is ironic, given that you implement the FDOT Ribbon via. ARG), which loads myriad registry changes, and saves to the 'Civil 3D' workspace ( stored in main CUIx, and applies to all Profiles), rather than creating a workspace of your own ( stored in your own CUIx). ( FDOT CADD Applications Developer):Ĭonsider the FDOT Profile (. But you knew that already, didn't you? LoL You can download the most recent release here ( issued ): please take from these comments what is applicable only. Should any of the concerns to follow be already corrected, improved, etc. I have not tested another release since then for reasons not discussed here. All 14 pages of comments, code snippets, and screenshots, specifically regarding session start, workspace, and registry - not even beginning to touch the actual plans production process ( using your tools), or tax payer funded Sheet Set Organizer application. With a little bit of AutoLISP knowledge and the instructions here, you can make this fix too.Firstly, the most recent release comments I provided FDOT was back in January 2013. McSwain: This is a very nice solution to a Xlist command limitation that could prevent a long layer name from displaying correctly. (/= (vl-file-size oldxlist) (vl-file-size newxlist)) (setq newxlist (findfile "serverPathLocationxlist.lsp")) You also can use acaddoc.lsp over a network to update the xlist.lsp file by adding this code in it. If you have AutoLISP knoledge, you can use this function to show more information about the selected entities such as handle, elevation, coordinate points, etc. Additionally, it won't search for any DCL file. (if (/= sLineType "")(setq line6 (strcat "Linetype: " sLineType " ")))īy using an alert box instead of a DCL file, it prevents AutoCAD from hiding some important information with long layer names. (if (/= sColor "")(setq line5 (strcat "Color: " sColor " "))) (if (/= sLayer "")(setq line4 (strcat "Layer: " sLayer " "))) (if (/= sObjectType "")(setq line3 (strcat "Object: " sObjectType " "))) (if (/= sStyleName "")(setq line2 (strcat "Text Style: " sStyleName " "))(setq line2 "")) (if (/= sBlockname "")(setq line1 (strcat "Block Name: " sBlockname " "))(setq line1 "")) (setq sAcadPath (substr sAcad 1 (- (strlen sAcad) 8))) (defun DisplayDialog ( / sAcad sAcadPath line1 line2 line3 line4 line5 line6 ) OR paste the replacement DisplayDialog function shown below, AFTER the one currently in the file Put the entire DisplayDialog function in comment by putting a semicolon ( ) character on each line. Open the file via the LISP editor (Vlide command) or simply with Notepad. You can find it by using (findfile "xlist.lsp") at the Command line. The solution is to modify the XLIST.LSP file.
They're so bad that they can't even properly protect Tokyo from the demonic forces that have begun to ramp up attacks once again. You take the role of Seijuro, a disgraced military veteran who has been shuffled off to manage the Combat Revue of the Tokyo Imperial Theatre… a crew consisting of mostly inexperienced greenhorns who can't act or fight their way out of a wet paper bag. Sakura Wars does find a way to try to ease you into things, however. Still, if you're coming in totally blind to the Sakura Wars concept and mythos, you might find yourself rather confused, particularly when references to previous titles crop up. It's a lot to take in, and it's compounded by the fact that only one other Sakura Wars game has made the voyage Westward, though some related media (like anime and manga adaptations) have seen release here. Oh yes, and these armies also operate semi-covertly as theatre troupes whose members consisted mostly of young women. The world's nations, rather than fighting each other in World Wars, took arms against demonic invaders with armies of steam-powered fighting robots called Spiricle Strikers. This particular game is a semi-reboot of a long-running Japanese game series of the same name, set in an alternate 1940s Japan where steam technology quickly surpassed electricity and history took a very different path. Its structure, charming cast, and whirlwind story help set it apart from other colorful anime-inspired adventures, and, much like the characters whose stories it tells, it manages to overcome many of its flaws to become a satisfying experience in the end.įor the uninitiated, the entire concept of Sakura Wars is rather offbeat. There are plenty of games out there based on popular anime, yes, but when it comes to feeling like you're an active part of an ongoing, episodic adventure filled with quirky characters, dramatic action, and satisfying melodrama, Sakura Wars has everything else beat. What do y’all think? I haven’t played nearly all of them, only (I’ll list it out in case someone cares to know lol) Sakura Angels, Sakura Spirit, Sakura Beach 1 & 2 and Sakura Fantasy Chapter 1.Sakura Wars is perhaps the most anime game that I've ever played. I have been told, and also somewhat assume, that their novels are more for fan service and the meme of playing it rather than enjoying it. The art work is lovely to look at, but I did feel bored to tears - especially in Sakura Spirit. The girls always end up in not-quite-hentai situations, a couple of the games felt boring after a while. The story seems textbook and kinda overly simplified and dumb. As apparently ((and I STRESS this, this post is about my curiosity not me slagging on the Sakura series)) story wise their novels kinda suck. I’ve only played a few, but from the ones that I have and what other friends have told me, I have a wavering opinion on them. However I don’t remember any of them being remotely good imo save Sakura Fantasy Chapter one - and even that was just a bare pass once I compared it to other visual novels not from the franchise. Browsing through my steam library, remembered I have a handful of Sakura Novels from the humble bundle a while back. Find and replace OR add custom code to adjust your alert properties to your needs.Toggle the “Enable Custom Code” slider to on.Select HTML CSS in the alertbox settings.Select the alert that you want to add custom code to.If you know the basics of coding, you can use the HTML/CSS editor to change basic properties for your alerts. Think having alerts set up for different games you play, or setting up new themes for holidays, special events, tournaments, etc… Customize your alerts with CSS, HTML, JS, or Custom Fields The Widget Themes page allows for you to set up alerts in multiple styles, so you could switch from one to another with a few clicks. You can also view themes directly from the Alert Box tab on the Streamlabs site, and navigate to your Widget Themes at the top of the page. Sometimes this is buggy, and you have to save your alert before testing to be sure your changes have gone through. There is a test function directly from your browser that will push through to your SLOBS software session.You can set up alert variations at the bottom of the page, which allows for you to randomize your alerts.Everything is laid out in an easier to use fashion, in my opinion.You need to click save at the bottom of your screen once you are done editing your alert.Using the Streamlabs website to customize your alerts is very similar to doing it in the software however, there are some differences and a few key things to keep in mind. Customize your Twitch alerts on the Streamlabs website Keep in mind that some alert types will have different settings, so you will want to dig through each settings tab to make sure everything is to your liking. Alert Settings: Here you will select alert triggers and variation conditions/amounts.You are able to edit how the alert enters and exits the scene, the duration of the alert, text animation styles, and text delay. This allows for a decent amount of customizability when creating your own alerts. Animation: The animation settings will determine how your alert is displayed.Streamlabs offers a library of media under the stock files, or you can upload your own GIFs, images, and sounds to be used in your alerts. Media: Under the media settings, you can select an image or video file (including GIFs), as well as the sound file that you want to play whenever your alert is triggered.You can customize the message template, font, and text color here. Title Message: The title message is the text that you set to appear as specified in the layout option.Layout: Select from one of the three layout options – Image/gif above text, image/gif behind text, or image/gif to the left of text.Let’s go over the Sources and Settings menu one option at a time to cover all our bases. I’ll use hosts for this example, as I’m using some of the Streamlabs Prime assets for this alert. To start customizing your twitch alerts within Streamlabs, start by expanding the selection for your desired alert on the menu to the left. You can test your alerts at any time along the way by clicking “Test Widgets” at the top right of the settings box. You can start by setting the alertbox to your desired size at the top left, set a custom frame rate, and work on your global settings at the top of the menu on the left of the settings screen. You can duplicate your current scene collection or start from scratch while working on your alerts.Īdd an alertbox from the source list and open the settings for your alertbox. To start customizing your Streamlabs alerts, create a test collection and add any scenes that you are planning to use. I will also cover a way to set up a test alert box if you want to skip ahead and do that now. Set aside a specific time to make these changes off stream in case you can’t finish in one go so your alerts aren’t broken for your next stream. I recommend testing your alerts when you don’t have streams scheduled to make sure you don’t overwrite any of your current settings when you’re in a time crunch. You also have the option to customize your alerts in the Streamlabs software or on their website by logging in using your streaming platform. You can create alerts in Streamlabs using their assets or add your own assets that you’ve custom made, downloaded elsewhere, or hired someone to design for you. We’ll also go over a couple of tools that I used to create my alerts so you don’t have to waste hours looking for these resources like I did! How to create custom alerts for Twitch Let’s look at how you can customize your Streamlabs alert box to get your alerts just how you’d like them. Whether you are just starting your streaming career, or you’ve been streaming for years at this point, setting up custom Twitch alerts can help bring your channel together into a neat and cohesive experience for your viewers. zsync file so that it can be updated using AppImageUpdate. Please consider to add update information to the devdocs-desktop AppImage and ship a. Pro Tips for further enhancing the devdocs-desktop AppImage Great! Here are some ideas on how to make it even better. Thanks for distributing devdocs-desktop in the AppImage format for all common Linux distributions. If you would like to have the executable bit set automatically, and would like to see devdocs-desktop and other AppImages integrated into the system (menus, icons, file type associations, etc.), then you may want to check the optional appimaged daemon. If you would like to update to a new version, simply download the new devdocs-desktop AppImage. This is entirely optional and currently needs to be configured by the user. If you want to restrict what devdocs-desktop can do on your system, you can run the AppImage in a sandbox like Firejail. Then double-click the AppImage in the file manager to open it. Use at your own risk!ĭownload the devdocs-desktop AppImage and make it executable using your file manager or by entering the following commands in a terminal: Follow these instructions only if you trust the developer of the software. This is a Linux security feature.īehold! AppImages are usually not verified by others. However, they need to be marked as executable before they can be run. Unlike other applications, AppImages do not need to be installed before they can be used. Running devdocs-desktop on Linux without installation Most AppImages run on recent versions of Arch Linux, CentOS, Debian, Fedora, openSUSE, Red Hat, Ubuntu, and other common desktop distributions. No system libraries or system preferences are altered. Download an application, make it executable, and run! No need to install. Awesome!ĪppImages are single-file applications that run on most Linux distributions. Devdocs-desktop is available as an AppImage which means "one app = one file", which you can download and run on your Linux system while you don't need a package manager and nothing gets changed in your system. **The designs purchased may not be used for creation other digital graphics, may not be sold on print-on-demand websites, redistributed. **NOT TO BE SOLD AS PRINTED TRANSFERS WITHOUT PURCHASING EXTENDED TRANSFER LICENSE** A helping hand - Discover intuitive building instructions in the LEGO Builder app, where kids can zoom in and rotate models in 3D, track progress and save sets as they develop new skills. Sized for play - This Monster Jam truck model measures over 12cm high, 19cm long and 11cm wide. This file is not to be sold as a digital file, sold as clip art, traded, shared, or given away. Makes a fun birthday, holiday or anytime gift for truck fans. This file is for personal use or small business, not for mass production. REFUNDS ARE NOT AVAILABLE ON DIGITAL DOWNLOADS *Please make sure you have the required software and knowledge to use this graphic before making your purchase.* You will receive an email from Etsy with a link to INSTANTLY download your new artwork after payment is confirmed. You will also receive an email from Etsy where you can download your files by selecting the "View your Files on Etsy" link or button.**If the email is not in your inbox, please check the spam folder**Ī high quality printer will give the best image. From here you will be able to download all available filesįor more information on how to download your files please see **TO DOWNLOAD YOUR FILES- Hover over "Your Account" at the top right corner, then click "Purchases & Reviews". *Before you purchase, please make sure you have the right machine/equipment and software to use these formats *This is a DIGITAL file only - no physical product will be shipped!* Not for children under 3 years.1) *300 DPI PNG FILE - Transparent Background* COLLECT THEM ALL: Add all of the 2-Pack matchups to your collection (each sold separately) and smash your way to victory! These toys for kids are the perfect gifts for boys and girls 3 and up.AUTHENTIC REPLICAS: Each 1:64 die-cast Monster Jam monster truck features realistic details and lifelike graphics, official BKT Tires and a styled chassis that make it feel like you’re holding the real thing!.HEAD-TO-HEAD ACTION: Put on an awesome Monster Jam show with the 2-Pack! Each set comes with 2 iconic Monster Jam monster trucks, including Grave Digger vs.2 OFFICIAL MONSTER JAM TRUCKS: Create your own epic Monster Jam showdowns with the 1:64 scale die-cast 2-Pack! Each 2-Pack features the most popular and coveted trucks, ready to face-off!.Experience head-to-head action with the official Monster Jam 1:64 scale die-cast 2-Packs! With official BKT Tires, stylized rims, and authentic chassis, these lean, mean, Monster Jam machines embody the style and swagger of their real-life counterparts! Unleash the Monster Jam action right out of the box and create your own stunts and jumps like you’ve seen in the live shows! Then, prepare for the ultimate Monster Jam trucks face-off! Add all of the 2-Packs to your collection (toys each sold separately) and host your very own Monster Jam event with your friends! Monster Jam monster truck toys are the perfect gifts for kids ages 3 and up. Yeti and more! Each Monster Jam truck in the 2-Pack has awesome details and graphics and each toy truck has a driver molded into the driver’s seat. Get ready for epic showdowns with the official Monster Jam 1:64 scale die-cast trucks 2-Packs! Every 2-Pack features matchups of the most popular and sought-after Monster Jam monster trucks, like Grave Digger vs. Their holistic approach to space exploration certainly seems like the right direction as Kristian Pedersen, Director of DTU Space, stated “The LUNARK mission is an admirably ambitious project and a refreshing technology demonstrator of what the future Lunar Habitat might look like. This was and is an incredibly ambitious project so it follows that their success has earned them a number of awards and media headlines. Needless to say, a 3D printer will be an invaluable addition to space habitats. The Craftbot they brought with them was used multiple times to print tools, replacement parts, and even flexible patches to repair the walls of the habitat. In Northern Greenland, they survived hurricane winds, temperatures below -30☌, and polar bears, all in the comfort of the LUNARK. It includes some really fancy features, such as a weather simulator and a suite of software to monitor the algae reactor. Those printers helped the duo prototype functional scale models of the habitat with compliant PLA joints, and they later used the printers to manufacture 113 ABS joints for the full-size prototype that they field tested themselves for three months in the Arctic during the Fall of 2020! They dubbed their habitat LUNARK, a fitting name. When Craftbot got word of their selection, they were thrilled to help with the project, sending SAGA a fleet of eight Craftbot Plus and three Craftbot3 printers. The team ran a series of rigorous production tests on a number of major-brand 3D printers, finally selecting the Craftbot after it beat out the competition in speed, reliability, ease of use, and repeatability. They realized that they could leverage 3D printing in both the construction and the operation/maintenance of the habitat. This is where Karl-Johan’s love of 3D printing provided the missing puzzle piece. Since supply runs are incredibly limited and involve long time lags between a stated need and the actual delivery, it’s crucial that the inhabitants have some means of maintaining and repairing their own habitats. Knowing that you have some control over your nutrient supply is a huge relief when the only other source of nutrition is scheduled supply deliveries that are dependent upon regular, successful rocket launches that are also very expensive.įrom Prototyping to Manufacturing With 3D Printing And the garden goes a long way in reducing the tedium while simultaneously increasing the sustainability factor, a non-trivial consideration due to the extreme isolation. The foldable shape means inhabitants can have more than one room, making the space feel more like a home than a hotel even the small change of scenery that comes from moving between the sleeping area and the vertical garden area can help to mitigate some of the psychological stress of being confined in a small space. On top of all the other necessary living-space goods like furniture and electronics, they had to include space for the batteries (powered by exterior solar panels), an algae farm that powers the life support systems, and water. To combat claustrophobia, the overall structure makes use of origami folding techniques to maximize usable living space while minimizing shipping volume, which always comes at a premium. In space, your habitat is your entire world there is no nature or change of scenery,” said the duo.Īs such, they catered their design to accommodate as many of those human needs as possible. “If we are trying to settle on other planets, we must be very careful how we design the homes. Research indicates that the isolation of space is difficult to cope with for extended periods, especially when adding in a touch of claustrophobia and a dash of monotony that come with space exploration. Rather than recreate the sterile, scientific environment found on the International Space Station, their habitat factors in the limits of the human psyche, incorporating several features to enhance what the Danish call ‘hygge,’ or coziness. Those are the clients Karl-Johan and Sebastian were considering when designing their lunar habitat. As rocketry continues to advance, the cost of space travel will decrease, making it more feasible for non-astronauts to join in on the fun. Important to note is, that the Gauss Shotgun has an explosive effect even without the “Explosive” legendary effect. Just remember to always shoot the legs or on the ground, to get the most out of your explosions. Vampire shotguns with the legendary effect “Explosive” also get a big boost because each pellet will heal you. These explosions can be enhanced by perks like Demolition Expert and Grenadier. Your shotgun shoots multiple pellets per shot by default and with “Explosive” each pellet can explode. Shotguns have great synergies with the legendary effect “Explosive” (second star), which makes an explosive shotgun build really interesting. Mutants in West Tek Research Center for fast leveling / xp grinding), the Quad is way superior to Bloodied, Anti Armor, and Aristocrats for these enemies. Junkies).Ī special note on Quad: If you can kill your enemies in one shot with a Quad prefix (e.g. Other prefixes can be good too but are more niche (e.g. Vampire can provide really good healing as a backup weapon.If you are full health and not fighting heavily armored enemies, Aristocrats is a great prefix. It has less dependencies on its efficiency than Anti Armor, because it also improves the damage against enemies with no or not much armor. Aristocrats is an easy to get damage buff (you need 29,000 or more caps on your character to receive the most damage).Anti Armor can be needed for heavily armored enemies or the damage will be reduced to a minimum. Shotgun builds lack the armor penetration perks the other weapons have. Anti Armor is a good prefix on shotguns.Look out for bloodied shotgun builds in our build directory. If you run a low health build, Bloodied is always a good choice.But a few prefixes are always good to have as an option in your stash: Legendary prefixes depend on your build too. Using a Pepper Shaker could change your build the most, as it is also benefiting from perks Heavy Gunner Builds use. Pepper Shaker benefits from perks like Shotgunner too. You can buy the plans for the Gauss Shotgun for 500 Gold Bullion from Samuel at the Foundation. They are easy to find and with the mods long barrel and suppressor you can even use them with a stealth character. Generally speaking, very popular shotguns are: Check the individual builds above for guidance on which shotguns to use in which build. Also, the used shotgun can have a big impact on your perks and can change some details of your build. What the best shotgun is, depends on your build. If not, you’ll want to use Skeet Shooter.Ĭheck the builds above for specific examples or use the Fo76 Character Planner, to plan your own build. The next perk cards will already depend on your playstyle. This makes Taking One for the Team very valuable for you and your mates. Since you are close to your enemies they will propably shoot at you a lot. Since you’ll reload a lot and weight reduction is always nice, most shotgun builds will use this Scattershot. In more quality of life or hybrid builds you might only use rank 1 in all three, but generally the 9 points are very well spend and should not be reduced. Having all 3 cards on rank 3 requires you to have at least 9 Strength and gives you 60% more damage. Shotgunner, Expert Shotgunner, Master Shotgunner.Nearly every build will use these 6 perks: If there is anything out of place or any questions you would like to ask me please feel free to add me on - HuggablePopeye#5325 as I may not reply on this thread but I will try my best.The core of a shotgun build is very slim. These builds are based on perk facts for efficiency & damage calculation but opinion based for how I believe certain perks will benefit specific builds. There is no right or wrong way you may choose to tweak these builds how you like, however I have chosen to create these to give you all a base layer to build upon. This is my own in depth guide into the builds for F76, the builds I have created are down to min maxing as much as possible in order to get the best damage for your playstyle. My goal is to create a versatile range of builds that offer a base line setup for players to reach and tweak it to their preference. Hi all :) This is a project I am making to help players create builds with access to a lot of information and data. at 7000 words and 35000 (Approx) Characters excluding spaces it is in a completed format ^.^ All there is to do is add more builds to it as I go :) Or if anyone requests builds to be added. MAJOR UPDATE: The guide is now completed :D I have got all vital information I believe ready. |